Where Sam is cooling his wrist in the bowl of ice. When he puts it down after Joe tells him to go, its on the sofa. The very next shot it's sitting on the table.
The building windows opposite Sam's building don't look closer when the kid looks at with and without binoculars (the only difference is the obvious fake black frame).
During the riot at about 1:25:00, one of the rioter's prop hammers shatters into pieces when he hits the side of a car.
The city was just blacked out, but at the end scene, where Samaritan walks away under the bridge, the lights are on. Also you can see lights far ahead.
The "EMP Grenades" didn't have enough power for long (time) and far (distance).
The "EMP Grenades" didn't have enough power for long (time) and far (distance).
All through the final fight scenes with Cyrus, Samaritan is shot many times. While he may be bulletproof, his hoodie is not.
it should be in shreds from the bullets.
Sam's wrist seems to heal as fast as Joe's bones.
There's a limited amount of time movie makers can spend on things unimportant to the plot.
There's a limited amount of time movie makers can spend on things unimportant to the plot.
The EMP that Farshad tossed after his fight with Joe detonates with little effect despite it causing massive damage to electrical and electronic devices earlier when one was thrown down a manhole.
Albert describes to young Sam how the magic hammer was forged, but the flashback depicts Nemesis casting molten metal into a hammer-shaped mold, then hitting the solidified hammer without further changing its shape.
He didn't need to. It is magic. It was forged in the hate Nemesis had for his brother. And flashbacks are notoriously unreliable.
He didn't need to. It is magic. It was forged in the hate Nemesis had for his brother. And flashbacks are notoriously unreliable.
The police officer guarding the armory lacks basic training or reflexes as he doesn't move an inch when "presented with" a detonating device.
That wasn't the armory. It was the evidence locker. The officer behind the counter is basically a clerk, not honed to battle readiness. He did have steady nerves, though.
That wasn't the armory. It was the evidence locker. The officer behind the counter is basically a clerk, not honed to battle readiness. He did have steady nerves, though.